When I was three years old my parents took me to see Disney's Cinderella. It was then that I knew that I wanted to be an Animator. I was very fortunate to have incredibly supportive parents; they encouraged me to pursue my goal. In high school I received a video camera as a graduation gift. I used this camera to create amateur animation tests. The number of frames the picture would stay on screen was determined by how fast I was able to double click the record button. Though rudimentary the passion was ignited and I was hooked.
It has been a goal of mine to strike a balance between work and family, which usually means staying up late to work once my children have gone to bed. I have a lovely wife whom I stole from Canada, and two sons who are being trained in the ways of animation. They are my greatest inspiration and have kept me grounded. I am reminded to stop and smell the flowers (usually roses that are painted red).
I love all things animation from 2D to 3D, as well as puppeteering. My path has led me to make 3D my chosen medium.
Through the course of my career, I have worked in variety of areas and worn many hats. I have been a successful Modeler, FX artist, and Technical artist. I am glad to see the video game industry has chosen specialization over generalization. I find the game industry has improved a great deal by adopting this work flow thus allowing me to focus my efforts on my true passion, the creation of animation.
Currently I am working in the video game industry and have been for some time. I have also produced work for children’s television and commercials. Characters and personality are what I find most interesting. I have found all areas of entertainment rich with character opportunities without finding a particular favorite. So as long there are personalities to explore and characters to conquer I want to continue to explore 3D animation.
I am currently working at Junction Point/Disney Interactive in Austin, Texas. We have a great group of Animators who consistently strive to push for better character acting in video games, I learn so much from them.
Looking forward, I would like to work on more story driven projects where I would be able to better improve my skill and be a more intregal part of the final product.